House of Tales – Checkpoint Charlie – 5/10
The Cold War. The Soviet Union faces the United States and both powers leave no stone unturned in their attempts to outdo the other. In these times of mistrust, the value of one good has risen inestimably: Information. And this is your business. What counts for you is not which side pursues which ideology, but who is willing to pay the most.
As spies you have made it your business to use the uncertain circumstances and obtain important state secrets and sell them to the highest bidder. You wait for the dawn to gain access to the building, hoping to kill two birds with one stone.
Played January 2023
Our fifth and final room of the day at House of Tales was Checkpoint Charlie, a fabulous theme for the location. This was a last minute booking which we hadn’t planned on originally, so we didn’t have the foresight to bring food with us. We popped to the café next door to refuel between games but unfortunately they didn’t have anything for us pesky vegans and there seemed to be nothing else around, so we entered room five pretty tired and hangry. This might have impacted our performance.
We started off with a counting puzzle, our least favourite puzzle. It was frustrating and took us ages to get the right number. Counting over with, we resumed our undercover operation. Sadly, we didn’t do much better with anything else. Some of the puzzles we felt were maybe a bit lost in translation – us being the philistines that need games in English – others we didn’t think the tech was working very well. The puzzles weren’t difficult, we just weren’t finding them fun. Maybe it was us, our tiredness, our hunger, our lack of brain power, but it was a disappointing last room of the day, followed by yet more disappointment when we got an Uber to Brewdog and they turned us away due to a private event. Oh well, it was a good morning, that’s for sure.
Theme/Immersion – 7
Puzzles – 5
Fun Factor – 4
Difficulty – 6
Reviewed by A